And as an iOS dev, I was thrilled to build a native macOS ("OS X" back then) app. It had to be a utility app, something practical. It mattered to me to build a well-polished product, something I would be proud of and that would let me obsess over the details. After doing some research, the latter seemed to be something many developers would be using daily, so I went for this. I came up with two ideas: a utility app that would allow companies to send marketing push notifications and another to help developers test APIs. Something that would help my daily workflow. Following the motto "Build something people want", I figured I'd build something that I wanted myself. Back then, I was an iOS Engineer, often in charge of handling part of the backend code. When Paw came to life in 2013, it could have been an entirely different project, possibly not related to APIs.
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